The Stop Killing Games initiative is expanding its scope beyond grassroots activism. In a recent YouTube update, founder Ross Scott revealed intentions to form two independent nonprofits—one targeting the European Union and the other focused on the United States—to enable sustained opposition to game publishers' decisions to discontinue support for titles.

Scott expressed optimism about the campaign's success, stating that it aims to address the issue of companies rendering inaccessible games that consumers have already purchased. He outlined that these organizations would push to integrate the core petition's goals into European Union regulations and implement oversight measures, such as creating a mechanism for users to flag instances where access to bought games is withdrawn by developers.

The effort originated in response to Ubisoft removing The Crew from users' digital collections, a move that raised alarms over publishers' authority to eliminate games from circulation. Following its achievement of over one million signatures in the previous year, the group's coordinators have shifted attention to future strategies.

Scott noted that campaign representatives are scheduled to consult with the European Commission in the near term, alongside developing a comprehensive 500-page legal document that exposes various contentious elements in the gaming sector's operations. These initiatives have already influenced Ubisoft, which recently introduced an offline option for The Crew 2.