Fans eager for a new option in life simulation gaming, Paralives, must hold off a bit more before diving into this title reminiscent of The Sims. Originally set for Steam early access launch on December 8, the project from developer Alex Massé and Paralives Studio now targets a debut on May 25.
Massé noted that recent expanded testing sessions ahead of early access revealed that the title falls short of the quality benchmarks desired for launch. Although the character customization and detailed housing construction elements appear stable, testers identified significant glitches during interactive gameplay phases, and the urban environment lacks sufficient activities. Massé emphasized the importance of addressing these issues prior to public rollout, along with enhancements to the initial user guidance.
Now seven years into creation—wait, no, six years—the studio's staff has increased from an initial duo or trio in its early stages to roughly ten members on average. This limited group size required developers to cycle through extended phases of work across the game's three core components, according to Massé. The creators expressed satisfaction with their progress but require additional time to refine the core simulation mechanics, ensuring a compelling debut that encourages ongoing engagement with planned free content additions and expansions.
The studio intends to broadcast a 45-minute gameplay demonstration via YouTube at 12 p.m. Eastern Time on November 25, offering a glimpse of the current state and highlighting existing capabilities. Further information will cover targeted upgrades ahead of early access. Additional broadcasts and footage are slated for release over the next several months. The early access phase is projected to span two years, allowing for the integration of envisioned elements and expansions.
As an independent rival to established series like The Sims and InZOI, Paralives faces competition from upcoming titles such as Pokémon Pokopia. Meanwhile, Animal Crossing: New Horizons prepares for a substantial patch and a Nintendo Switch 2 edition in January, though Electronic Arts will cease operations for The Sims Mobile that month.